34 lines
1.6 KiB
C
34 lines
1.6 KiB
C
#ifndef COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_
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#define COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_
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#include "tool/build/lib/machine.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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int RegisterMemory(struct Machine *, int64_t, void *, size_t);
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void *AccessRam(struct Machine *, int64_t, size_t, void *[2], uint8_t *, bool);
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void *BeginLoadStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *);
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void *BeginStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *);
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void *BeginStoreNp(struct Machine *, int64_t, size_t, void *[2], uint8_t *);
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void *FindReal(struct Machine *, int64_t);
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void *Load(struct Machine *, int64_t, size_t, uint8_t *);
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void *LoadBuf(struct Machine *, int64_t, size_t);
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void *LoadStr(struct Machine *, int64_t);
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void *MallocPage(void);
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void *ReserveAddress(struct Machine *, int64_t, size_t);
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void *ResolveAddress(struct Machine *, int64_t);
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void EndStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *);
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void EndStoreNp(struct Machine *, int64_t, size_t, void *[2], uint8_t *);
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void ResetRam(struct Machine *);
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void SetReadAddr(struct Machine *, int64_t, uint32_t);
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void SetWriteAddr(struct Machine *, int64_t, uint32_t);
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void VirtualRecv(struct Machine *, int64_t, void *, uint64_t);
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void *VirtualSend(struct Machine *, void *, int64_t, uint64_t);
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void VirtualSet(struct Machine *, int64_t, char, uint64_t);
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void *RealAddress(struct Machine *, int64_t);
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void VirtualSendRead(struct Machine *, void *, int64_t, uint64_t);
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void VirtualRecvWrite(struct Machine *, int64_t, void *, uint64_t);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_ */
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