#ifndef COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_ #define COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_ #include "tool/build/lib/machine.h" #if !(__ASSEMBLER__ + __LINKER__ + 0) COSMOPOLITAN_C_START_ int RegisterMemory(struct Machine *, int64_t, void *, size_t); void *AccessRam(struct Machine *, int64_t, size_t, void *[2], uint8_t *, bool); void *BeginLoadStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *); void *BeginStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *); void *BeginStoreNp(struct Machine *, int64_t, size_t, void *[2], uint8_t *); void *FindReal(struct Machine *, int64_t); void *Load(struct Machine *, int64_t, size_t, uint8_t *); void *LoadBuf(struct Machine *, int64_t, size_t); void *LoadStr(struct Machine *, int64_t); void *MallocPage(void); void *ReserveAddress(struct Machine *, int64_t, size_t); void *ResolveAddress(struct Machine *, int64_t); void EndStore(struct Machine *, int64_t, size_t, void *[2], uint8_t *); void EndStoreNp(struct Machine *, int64_t, size_t, void *[2], uint8_t *); void ResetRam(struct Machine *); void SetReadAddr(struct Machine *, int64_t, uint32_t); void SetWriteAddr(struct Machine *, int64_t, uint32_t); void VirtualRecv(struct Machine *, int64_t, void *, uint64_t); void *VirtualSend(struct Machine *, void *, int64_t, uint64_t); void VirtualSet(struct Machine *, int64_t, char, uint64_t); void *RealAddress(struct Machine *, int64_t); void VirtualSendRead(struct Machine *, void *, int64_t, uint64_t); void VirtualRecvWrite(struct Machine *, int64_t, void *, uint64_t); COSMOPOLITAN_C_END_ #endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */ #endif /* COSMOPOLITAN_TOOL_BUILD_LIB_MEMORY_H_ */