cosmopolitan/third_party/zlib/adler32.c

162 lines
5.4 KiB
C

/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:4;tab-width:8;coding:utf-8 -*-│
│vi: set net ft=c ts=4 sts=4 sw=4 fenc=utf-8 :vi│
╞══════════════════════════════════════════════════════════════════════════════╡
│ Copyright 1995-2016 Mark Adler │
│ Copyright 2017 The Chromium Authors │
│ Use of this source code is governed by the BSD-style licenses that can │
│ be found in the third_party/zlib/LICENSE file. │
╚─────────────────────────────────────────────────────────────────────────────*/
#include "libc/dce.h"
#include "libc/nexgen32e/x86feature.h"
#include "third_party/zlib/internal.h"
#include "third_party/zlib/zutil.h"
asm(".ident\t\"\\n\\n\
zlib (zlib License)\\n\
Copyright 1995-2017 Jean-loup Gailly and Mark Adler\"");
asm(".include \"libc/disclaimer.inc\"");
#define BASE 65521U /* largest prime smaller than 65536 */
#define NMAX 5552 /* largest n such that 255n(n+1)/2+(n+1)(BASE-1)<=2^32-1 */
#define DO1(buf, i) \
{ \
adler += (buf)[i]; \
sum2 += adler; \
}
#define DO2(buf, i) \
DO1(buf, i); \
DO1(buf, i + 1);
#define DO4(buf, i) \
DO2(buf, i); \
DO2(buf, i + 2);
#define DO8(buf, i) \
DO4(buf, i); \
DO4(buf, i + 4);
#define DO16(buf) \
DO8(buf, 0); \
DO8(buf, 8);
/* use NO_DIVIDE if your processor does not do division in hardware --
try it both ways to see which is faster */
#ifdef NO_DIVIDE
/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
(thank you to John Reiser for pointing this out) */
#define CHOP(a) \
do { \
unsigned long tmp = a >> 16; \
a &= 0xffffUL; \
a += (tmp << 4) - tmp; \
} while (0)
#define MOD28(a) \
do { \
CHOP(a); \
if (a >= BASE) a -= BASE; \
} while (0)
#define MOD(a) \
do { \
CHOP(a); \
MOD28(a); \
} while (0)
#define MOD63(a) \
do { /* this assumes a is not negative */ \
int64_t tmp = a >> 32; \
a &= 0xffffffffL; \
a += (tmp << 8) - (tmp << 5) + tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
if (a >= BASE) a -= BASE; \
} while (0)
#else
#define MOD(a) a %= BASE
#define MOD28(a) a %= BASE
#define MOD63(a) a %= BASE
#endif
uLong adler32_z(uLong adler, const Bytef *buf, size_t len) {
return adler32(adler, buf, len);
}
uLong adler32(uLong adler, const Bytef *buf, uInt len) {
unsigned long sum2;
unsigned n;
if (!IsTiny() && X86_HAVE(SSSE3) && buf && len >= 64) {
return adler32_simd_(adler, buf, len);
}
/* split Adler-32 into component sums */
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;
/* in case user likes doing a byte at a time, keep it fast */
if (len == 1) {
adler += buf[0];
if (adler >= BASE) adler -= BASE;
sum2 += adler;
if (sum2 >= BASE) sum2 -= BASE;
return adler | (sum2 << 16);
}
/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == Z_NULL) return 1L;
/* in case short lengths are provided, keep it somewhat fast */
if (len < 16) {
while (len--) {
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE) adler -= BASE;
MOD28(sum2); /* only added so many BASE's */
return adler | (sum2 << 16);
}
/* do length NMAX blocks -- requires just one modulo operation */
while (len >= NMAX) {
len -= NMAX;
n = NMAX / 16; /* NMAX is divisible by 16 */
do {
DO16(buf); /* 16 sums unrolled */
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}
/* do remaining bytes (less than NMAX, still just one modulo) */
if (len) { /* avoid modulos if none remaining */
while (len >= 16) {
len -= 16;
DO16(buf);
buf += 16;
}
while (len--) {
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}
/* return recombined sums */
return adler | (sum2 << 16);
}
uLong adler32_combine(uLong adler1, uLong adler2, int64_t len2) {
unsigned long sum1;
unsigned long sum2;
unsigned rem;
/* for negative len, return invalid adler32 as a clue for debugging */
if (len2 < 0) return 0xffffffffUL;
/* the derivation of this formula is left as an exercise for the reader */
MOD63(len2); /* assumes len2 >= 0 */
rem = (unsigned)len2;
sum1 = adler1 & 0xffff;
sum2 = rem * sum1;
MOD(sum2);
sum1 += (adler2 & 0xffff) + BASE - 1;
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
if (sum1 >= BASE) sum1 -= BASE;
if (sum1 >= BASE) sum1 -= BASE;
if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);
if (sum2 >= BASE) sum2 -= BASE;
return sum1 | (sum2 << 16);
}