cosmopolitan/third_party/zlib/chunkcopy.h

345 lines
11 KiB
C

#ifndef THIRD_PARTY_ZLIB_CHUNKCOPY_H
#define THIRD_PARTY_ZLIB_CHUNKCOPY_H
#include "libc/bits/emmintrin.internal.h"
#include "third_party/zlib/zutil.h"
asm(".ident\t\"\\n\\n\
Chromium (BSD-3 License)\\n\
Copyright 2017 The Chromium Authors\"");
asm(".include \"libc/disclaimer.inc\"");
/**
* @fileoverview fast chunk copy and set operations
*
* The chunk-copy code above deals with writing the decoded DEFLATE data
* to the output with SIMD methods to increase decode speed. Reading the
* input to the DEFLATE decoder with a wide, SIMD method can also
* increase decode speed. This option is supported on little endian
* machines, and reads the input data in 64-bit (8 byte) chunks.
*/
#define Z_BUILTIN_MEMCPY __builtin_memcpy
#define Z_RESTRICT restrict
#define Z_STATIC_ASSERT(name, assert) typedef char name[(assert) ? 1 : -1]
#if !(__ASSEMBLER__ + __LINKER__ + 0)
typedef long long z_vec128i_t _Vector_size(16);
/*
* chunk copy type: the z_vec128i_t type size should be exactly 128-bits
* and equal to CHUNKCOPY_CHUNK_SIZE.
*/
#define CHUNKCOPY_CHUNK_SIZE sizeof(z_vec128i_t)
Z_STATIC_ASSERT(vector_128_bits_wide,
CHUNKCOPY_CHUNK_SIZE == sizeof(int8_t) * 16);
/**
* Ask the compiler to perform a wide, unaligned load with a machine
* instruction appropriate for the z_vec128i_t type.
*/
static inline z_vec128i_t loadchunk(const unsigned char *s) {
z_vec128i_t v;
Z_BUILTIN_MEMCPY(&v, s, sizeof(v));
return v;
}
/**
* Ask the compiler to perform a wide, unaligned store with a machine
* instruction appropriate for the z_vec128i_t type.
*/
static inline void storechunk(unsigned char *d, const z_vec128i_t v) {
Z_BUILTIN_MEMCPY(d, &v, sizeof(v));
}
/**
* Perform a memcpy-like operation, assuming that length is non-zero and
* that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of
* output even if the length is shorter than this.
*
* It also guarantees that it will properly unroll the data if the distance
* between `out` and `from` is at least CHUNKCOPY_CHUNK_SIZE, which we rely on
* in chunkcopy_relaxed().
*
* Aside from better memory bus utilisation, this means that short copies
* (CHUNKCOPY_CHUNK_SIZE bytes or fewer) will fall straight through the loop
* without iteration, which will hopefully make the branch prediction more
* reliable.
*/
static inline unsigned char *chunkcopy_core(unsigned char *out,
const unsigned char *from,
unsigned len) {
const int bump = (--len % CHUNKCOPY_CHUNK_SIZE) + 1;
storechunk(out, loadchunk(from));
out += bump;
from += bump;
len /= CHUNKCOPY_CHUNK_SIZE;
while (len-- > 0) {
storechunk(out, loadchunk(from));
out += CHUNKCOPY_CHUNK_SIZE;
from += CHUNKCOPY_CHUNK_SIZE;
}
return out;
}
/**
* Like chunkcopy_core(), but avoid writing beyond of legal output.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char *chunkcopy_core_safe(unsigned char *out,
const unsigned char *from,
unsigned len,
unsigned char *limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
if ((limit - out) < (ptrdiff_t)CHUNKCOPY_CHUNK_SIZE) {
const unsigned char *Z_RESTRICT rfrom = from;
if (len & 8) {
Z_BUILTIN_MEMCPY(out, rfrom, 8);
out += 8;
rfrom += 8;
}
if (len & 4) {
Z_BUILTIN_MEMCPY(out, rfrom, 4);
out += 4;
rfrom += 4;
}
if (len & 2) {
Z_BUILTIN_MEMCPY(out, rfrom, 2);
out += 2;
rfrom += 2;
}
if (len & 1) {
*out++ = *rfrom++;
}
return out;
}
return chunkcopy_core(out, from, len);
}
/**
* Perform short copies until distance can be rewritten as being at
* least CHUNKCOPY_CHUNK_SIZE.
*
* Assumes it's OK to overwrite at least the first 2*CHUNKCOPY_CHUNK_SIZE
* bytes of output even if the copy is shorter than this. This assumption
* holds within zlib inflate_fast(), which starts every iteration with at
* least 258 bytes of output space available (258 being the maximum length
* output from a single token; see inffast.c).
*/
static inline unsigned char *chunkunroll_relaxed(unsigned char *out,
unsigned *dist,
unsigned *len) {
const unsigned char *from = out - *dist;
while (*dist < *len && *dist < CHUNKCOPY_CHUNK_SIZE) {
storechunk(out, loadchunk(from));
out += *dist;
*len -= *dist;
*dist += *dist;
}
return out;
}
/**
* v_load64_dup(): load *src as an unaligned 64-bit int and duplicate it
* in every 64-bit component of the 128-bit result (64-bit int splat).
*/
static inline z_vec128i_t v_load64_dup(const void *src) {
int64_t i64;
Z_BUILTIN_MEMCPY(&i64, src, sizeof(i64));
return _mm_set1_epi64x(i64);
}
/**
* v_load32_dup(): load *src as an unaligned 32-bit int and duplicate it
* in every 32-bit component of the 128-bit result (32-bit int splat).
*/
static inline z_vec128i_t v_load32_dup(const void *src) {
int32_t i32;
Z_BUILTIN_MEMCPY(&i32, src, sizeof(i32));
return _mm_set1_epi32(i32);
}
/**
* v_load16_dup(): load *src as an unaligned 16-bit int and duplicate it
* in every 16-bit component of the 128-bit result (16-bit int splat).
*/
static inline z_vec128i_t v_load16_dup(const void *src) {
int16_t i16;
Z_BUILTIN_MEMCPY(&i16, src, sizeof(i16));
return _mm_set1_epi16(i16);
}
/**
* v_load8_dup(): load the 8-bit int *src and duplicate it in every
* 8-bit component of the 128-bit result (8-bit int splat).
*/
static inline z_vec128i_t v_load8_dup(const void *src) {
return _mm_set1_epi8(*(const char *)src);
}
/**
* v_store_128(): store the 128-bit vec in a memory destination (that
* might not be 16-byte aligned) void* out.
*/
static inline void v_store_128(void *out, const z_vec128i_t vec) {
_mm_storeu_si128((__m128i *)out, vec);
}
/**
* Perform an overlapping copy which behaves as a memset() operation,
* but supporting periods other than one, and assume that length is
* non-zero and that it's OK to overwrite at least
* CHUNKCOPY_CHUNK_SIZE*3 bytes of output even if the length is shorter
* than this.
*/
static inline unsigned char *chunkset_core(unsigned char *out, unsigned period,
unsigned len) {
z_vec128i_t v;
const int bump = ((len - 1) % sizeof(v)) + 1;
switch (period) {
case 1:
v = v_load8_dup(out - 1);
v_store_128(out, v);
out += bump;
len -= bump;
while (len > 0) {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
}
return out;
case 2:
v = v_load16_dup(out - 2);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load16_dup(out - 2);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
case 4:
v = v_load32_dup(out - 4);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load32_dup(out - 4);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
case 8:
v = v_load64_dup(out - 8);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load64_dup(out - 8);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
}
out = chunkunroll_relaxed(out, &period, &len);
return chunkcopy_core(out, out - period, len);
}
/**
* Perform a memcpy-like operation, but assume that length is non-zero
* and that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of
* output even if the length is shorter than this.
*
* Unlike chunkcopy_core() above, no guarantee is made regarding the behaviour
* of overlapping buffers, regardless of the distance between the pointers.
* This is reflected in the `restrict`-qualified pointers, allowing the
* compiler to re-order loads and stores.
*/
static inline unsigned char *chunkcopy_relaxed(
unsigned char *Z_RESTRICT out, const unsigned char *Z_RESTRICT from,
unsigned len) {
return chunkcopy_core(out, from, len);
}
/**
* Like chunkcopy_relaxed(), but avoid writing beyond of legal output.
*
* Unlike chunkcopy_core_safe() above, no guarantee is made regarding the
* behaviour of overlapping buffers, regardless of the distance between the
* pointers. This is reflected in the `restrict`-qualified pointers, allowing
* the compiler to re-order loads and stores.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char *chunkcopy_safe(
unsigned char *out, const unsigned char *Z_RESTRICT from, unsigned len,
unsigned char *limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
return chunkcopy_core_safe(out, from, len, limit);
}
/**
* Perform chunky copy within the same buffer, where the source and
* destination may potentially overlap.
*
* Assumes that len > 0 on entry, and that it's safe to write at least
* CHUNKCOPY_CHUNK_SIZE*3 bytes to the output.
*/
static inline unsigned char *chunkcopy_lapped_relaxed(unsigned char *out,
unsigned dist,
unsigned len) {
if (dist < len && dist < CHUNKCOPY_CHUNK_SIZE) {
return chunkset_core(out, dist, len);
}
return chunkcopy_core(out, out - dist, len);
}
/**
* Behave like chunkcopy_lapped_relaxed(), but avoid writing beyond of
* legal output.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char *chunkcopy_lapped_safe(unsigned char *out,
unsigned dist, unsigned len,
unsigned char *limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
if ((limit - out) < (ptrdiff_t)(3 * CHUNKCOPY_CHUNK_SIZE)) {
/* TODO(cavalcantii): try harder to optimise this */
while (len-- > 0) {
*out = *(out - dist);
out++;
}
return out;
}
return chunkcopy_lapped_relaxed(out, dist, len);
}
#undef Z_STATIC_ASSERT
#undef Z_RESTRICT
#undef Z_BUILTIN_MEMCPY
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
#endif /* THIRD_PARTY_ZLIB_CHUNKCOPY_H */