/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│ │vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│ ╞══════════════════════════════════════════════════════════════════════════════╡ │ Copyright 2020 Justine Alexandra Roberts Tunney │ │ │ │ This program is free software; you can redistribute it and/or modify │ │ it under the terms of the GNU General Public License as published by │ │ the Free Software Foundation; version 2 of the License. │ │ │ │ This program is distributed in the hope that it will be useful, but │ │ WITHOUT ANY WARRANTY; without even the implied warranty of │ │ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │ │ General Public License for more details. │ │ │ │ You should have received a copy of the GNU General Public License │ │ along with this program; if not, write to the Free Software │ │ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │ │ 02110-1301 USA │ ╚─────────────────────────────────────────────────────────────────────────────*/ #include "dsp/core/core.h" #include "libc/math.h" #include "libc/str/str.h" /** * Computes 𝐀⁻¹ inverted 3×3 matrix, if it exists. * * @param 𝐁 is destination memory * @param 𝐀 is input matrix, which can't overlap 𝐁 * @param 𝑑 is |𝐀| the determinant scalar or 0 if degenerate * @return 𝐀⁻¹ stored inside 𝐁 or NaNs if 𝑑=0 * @define 𝐀⁻¹=𝐁 such that 𝐀×𝐁=𝐁×𝐀=𝐈ₙ * @see det3() */ void *inv3(double B[restrict 3][3], const double A[restrict 3][3], double d) { d = d ? 1 / d : NAN; B[0][0] = (A[1][1] * A[2][2] - A[2][1] * A[1][2]) * d; B[0][1] = (A[2][1] * A[0][2] - A[0][1] * A[2][2]) * d; B[0][2] = (A[0][1] * A[1][2] - A[1][1] * A[0][2]) * d; B[1][0] = (A[2][0] * A[1][2] - A[1][0] * A[2][2]) * d; B[1][1] = (A[0][0] * A[2][2] - A[2][0] * A[0][2]) * d; B[1][2] = (A[1][0] * A[0][2] - A[0][0] * A[1][2]) * d; B[2][0] = (A[1][0] * A[2][1] - A[2][0] * A[1][1]) * d; B[2][1] = (A[2][0] * A[0][1] - A[0][0] * A[2][1]) * d; B[2][2] = (A[0][0] * A[1][1] - A[1][0] * A[0][1]) * d; return B; }