/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│ │vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│ ╞══════════════════════════════════════════════════════════════════════════════╡ │ Copyright 2020 Justine Alexandra Roberts Tunney │ │ │ │ This program is free software; you can redistribute it and/or modify │ │ it under the terms of the GNU General Public License as published by │ │ the Free Software Foundation; version 2 of the License. │ │ │ │ This program is distributed in the hope that it will be useful, but │ │ WITHOUT ANY WARRANTY; without even the implied warranty of │ │ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │ │ General Public License for more details. │ │ │ │ You should have received a copy of the GNU General Public License │ │ along with this program; if not, write to the Free Software │ │ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │ │ 02110-1301 USA │ ╚─────────────────────────────────────────────────────────────────────────────*/ #include "tool/build/lib/flags.h" bool GetParity(uint8_t b) { b ^= b >> 4; b ^= b >> 2; b ^= b >> 1; return ~b & 1; } void ImportFlags(struct Machine *m, uint64_t flags) { uint64_t old, mask = 0; mask |= 1u << FLAGS_CF; mask |= 1u << FLAGS_PF; mask |= 1u << FLAGS_AF; mask |= 1u << FLAGS_ZF; mask |= 1u << FLAGS_SF; mask |= 1u << FLAGS_TF; mask |= 1u << FLAGS_IF; mask |= 1u << FLAGS_DF; mask |= 1u << FLAGS_OF; mask |= 1u << FLAGS_NT; mask |= 1u << FLAGS_AC; mask |= 1u << FLAGS_ID; m->flags = (flags & mask) | (m->flags & ~mask); m->flags = SetFlag(m->flags, FLAGS_RF, false); m->flags = SetLazyParityByte(m->flags, !((m->flags >> FLAGS_PF) & 1)); } uint64_t ExportFlags(uint64_t flags) { flags = SetFlag(flags, FLAGS_IOPL, 3); flags = SetFlag(flags, FLAGS_F1, true); flags = SetFlag(flags, FLAGS_F0, false); flags = flags & ~(1ull << FLAGS_PF); flags |= GetLazyParityBool(flags) << FLAGS_PF; return flags; } int64_t AluFlags(uint64_t x, uint32_t af, uint32_t *f, uint32_t of, uint32_t cf, uint32_t sf) { *f &= ~(1u << FLAGS_CF | 1u << FLAGS_ZF | 1u << FLAGS_SF | 1u << FLAGS_OF | 1u << FLAGS_AF | 0xFF000000u); *f |= sf << FLAGS_SF | cf << FLAGS_CF | !x << FLAGS_ZF | of << FLAGS_OF | af << FLAGS_AF | (x & 0xFF) << 24; return x; }