#ifndef COSMOPOLITAN_DSP_CORE_ITUROUND_H_ #define COSMOPOLITAN_DSP_CORE_ITUROUND_H_ #include "libc/math.h" #if !(__ASSEMBLER__ + __LINKER__ + 0) /** * An ITU recommended rounding function. * * 1. Negative numbers round toward zero * 2. Positive numbers round toward infinity * * @see round(), rint() */ static inline pureconst artificial long ituround(double x) { return floor(x + .5); } static inline pureconst artificial int ituroundf(float x) { return floorf(x + .5f); } #endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */ #endif /* COSMOPOLITAN_DSP_CORE_ITUROUND_H_ */