#include "third_party/chibicc/test/test.h" int main() { ASSERT(35, (float)(char)35); ASSERT(35, (float)(short)35); ASSERT(35, (float)(int)35); ASSERT(35, (float)(long)35); ASSERT(35, (float)(unsigned char)35); ASSERT(35, (float)(unsigned short)35); ASSERT(35, (float)(unsigned int)35); ASSERT(35, (float)(unsigned long)35); ASSERT(35, (double)(char)35); ASSERT(35, (double)(short)35); ASSERT(35, (double)(int)35); ASSERT(35, (double)(long)35); ASSERT(35, (double)(unsigned char)35); ASSERT(35, (double)(unsigned short)35); ASSERT(35, (double)(unsigned int)35); ASSERT(35, (double)(unsigned long)35); ASSERT(35, (char)(float)35); ASSERT(35, (short)(float)35); ASSERT(35, (int)(float)35); ASSERT(35, (long)(float)35); ASSERT(35, (unsigned char)(float)35); ASSERT(35, (unsigned short)(float)35); ASSERT(35, (unsigned int)(float)35); ASSERT(35, (unsigned long)(float)35); ASSERT(35, (char)(double)35); ASSERT(35, (short)(double)35); ASSERT(35, (int)(double)35); ASSERT(35, (long)(double)35); ASSERT(35, (unsigned char)(double)35); ASSERT(35, (unsigned short)(double)35); ASSERT(35, (unsigned int)(double)35); ASSERT(35, (unsigned long)(double)35); ASSERT(0x8000000000000000, (double)(unsigned long)(long)-1); ASSERT(1, 2e3 == 2e3); ASSERT(0, 2e3 == 2e5); ASSERT(1, 2.0 == 2); ASSERT(0, 5.1 < 5); ASSERT(0, 5.0 < 5); ASSERT(1, 4.9 < 5); ASSERT(0, 5.1 <= 5); ASSERT(1, 5.0 <= 5); ASSERT(1, 4.9 <= 5); ASSERT(1, 2e3f == 2e3); ASSERT(0, 2e3f == 2e5); ASSERT(1, 2.0f == 2); ASSERT(0, 5.1f < 5); ASSERT(0, 5.0f < 5); ASSERT(1, 4.9f < 5); ASSERT(0, 5.1f <= 5); ASSERT(1, 5.0f <= 5); ASSERT(1, 4.9f <= 5); ASSERT(6, 2.3 + 3.8); ASSERT(-1, 2.3 - 3.8); ASSERT(-3, -3.8); ASSERT(13, 3.3 * 4); ASSERT(2, 5.0 / 2); ASSERT(6, 2.3f + 3.8f); ASSERT(6, 2.3f + 3.8); ASSERT(-1, 2.3f - 3.8); ASSERT(-3, -3.8f); ASSERT(13, 3.3f * 4); ASSERT(2, 5.0f / 2); ASSERT(0, 0.0 / 0.0 == 0.0 / 0.0); ASSERT(1, 0.0 / 0.0 != 0.0 / 0.0); ASSERT(0, 0.0 / 0.0 < 0); ASSERT(0, 0.0 / 0.0 <= 0); ASSERT(0, 0.0 / 0.0 > 0); ASSERT(0, 0.0 / 0.0 >= 0); ASSERT(0, !3.); ASSERT(1, !0.); ASSERT(0, !3.f); ASSERT(1, !0.f); ASSERT(5, 0.0 ? 3 : 5); ASSERT(3, 1.2 ? 3 : 5); return 0; }