#ifndef COSMOPOLITAN_LIBC_NT_STRUCT_IMAGEPROLOGUEDYNAMICRELOCATIONHEADER_H_ #define COSMOPOLITAN_LIBC_NT_STRUCT_IMAGEPROLOGUEDYNAMICRELOCATIONHEADER_H_ #if !(__ASSEMBLER__ + __LINKER__ + 0) struct NtImagePrologueDynamicRelocationHeader { uint8_t PrologueByteCount; uint8_t PrologueBytes[0]; }; #endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */ #endif /* COSMOPOLITAN_LIBC_NT_STRUCT_IMAGEPROLOGUEDYNAMICRELOCATIONHEADER_H_ \ */