/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│ │vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│ ╞══════════════════════════════════════════════════════════════════════════════╡ │ Copyright 2020 Justine Alexandra Roberts Tunney │ │ │ │ This program is free software; you can redistribute it and/or modify │ │ it under the terms of the GNU General Public License as published by │ │ the Free Software Foundation; version 2 of the License. │ │ │ │ This program is distributed in the hope that it will be useful, but │ │ WITHOUT ANY WARRANTY; without even the implied warranty of │ │ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │ │ General Public License for more details. │ │ │ │ You should have received a copy of the GNU General Public License │ │ along with this program; if not, write to the Free Software │ │ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │ │ 02110-1301 USA │ ╚─────────────────────────────────────────────────────────────────────────────*/ #include "dsp/core/core.h" #include "dsp/core/illumination.h" #include "libc/str/str.h" const double kIlluminantA[3] = {1.0985, 1, 0.35585}; const double kIlluminantAD10[3] = {1.11144, 1, 0.35200}; const double kIlluminantC[3] = {0.98074, 1, 1.18232}; const double kIlluminantCD10[3] = {0.97285, 1, 1.16145}; const double kIlluminantD50[3] = {0.96422, 1, 0.82521}; const double kIlluminantD50D10[3] = {0.9672, 1, 0.81427}; const double kIlluminantD55[3] = {0.95682, 1, 0.92149}; const double kIlluminantD55D10[3] = {0.95799, 1, 0.90926}; const double kIlluminantD65[3] = {0.95047, 1, 1.08883}; const double kIlluminantD65D10[3] = {0.94811, 1, 1.07304}; const double kIlluminantD75[3] = {0.94972, 1, 1.22638}; const double kIlluminantD75D10[3] = {0.94416, 1, 1.20641}; const double kIlluminantF2[3] = {0.99187, 1, 0.67395}; const double kIlluminantF2D10[3] = {1.0328, 1, 0.69026}; const double kIlluminantF7[3] = {0.95044, 1, 1.08755}; const double kIlluminantF7D10[3] = {0.95792, 1, 1.07687}; const double kIlluminantF11[3] = {1.00966, 1, 0.6437}; const double kIlluminantF11D10[3] = {1.03866, 1, 0.65627}; /** * System of equations used for changing illumination. * * @see brucelindbloom.com/Eqn_ChromAdapt.html “The Bradford method is * the newest of the three methods, and is considered by most * experts to be the best of them. This is the method used in Adobe * Photoshop. A related article comparing the chromatic adaptation * algorithms may be found here.” ─Quoth Bruce Lindbloom */ const double kBradford[3][3] = { {0.8951, 0.2664, -.1614}, {-.7502, 1.7135, 0.0367}, {0.0389, -.0685, 1.0296}, }; /** * Computes lightbulb changing coefficients. * * @param R will store result * @param S has intended input illuminant primaries * @param D has desired output illuminant primaries * @return R * @see brucelindbloom.com/Eqn_ChromAdapt.html * @see fluxometer.com/rainbow/ */ void *GetChromaticAdaptationMatrix(double R[3][3], const double S[3], const double D[3]) { double M[3][3], T[3][3], U[3][3], V[3], W[3]; matvmul3(V, kBradford, S); matvmul3(W, kBradford, D); memset(M, 0, sizeof(M)); M[0][0] = W[0] / V[0]; M[1][1] = W[1] / V[1]; M[2][2] = W[2] / V[2]; return matmul3(R, matmul3(T, kBradford, M), inv3(U, kBradford, det3(kBradford))); }