345 lines
11 KiB
C
345 lines
11 KiB
C
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#ifndef THIRD_PARTY_ZLIB_CHUNKCOPY_H
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#define THIRD_PARTY_ZLIB_CHUNKCOPY_H
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#include "libc/bits/emmintrin.h"
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#include "third_party/zlib/zutil.h"
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asm(".ident\t\"\\n\\n\
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Chromium (BSD-3 License)\\n\
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Copyright 2017 The Chromium Authors\"");
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asm(".include \"libc/disclaimer.inc\"");
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/**
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* @fileoverview fast chunk copy and set operations
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*
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* The chunk-copy code above deals with writing the decoded DEFLATE data
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* to the output with SIMD methods to increase decode speed. Reading the
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* input to the DEFLATE decoder with a wide, SIMD method can also
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* increase decode speed. This option is supported on little endian
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* machines, and reads the input data in 64-bit (8 byte) chunks.
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*/
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#define Z_BUILTIN_MEMCPY __builtin_memcpy
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#define Z_RESTRICT restrict
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#define Z_STATIC_ASSERT(name, assert) typedef char name[(assert) ? 1 : -1]
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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typedef long long z_vec128i_t _Vector_size(16);
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/*
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* chunk copy type: the z_vec128i_t type size should be exactly 128-bits
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* and equal to CHUNKCOPY_CHUNK_SIZE.
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*/
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#define CHUNKCOPY_CHUNK_SIZE sizeof(z_vec128i_t)
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Z_STATIC_ASSERT(vector_128_bits_wide,
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CHUNKCOPY_CHUNK_SIZE == sizeof(int8_t) * 16);
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/**
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* Ask the compiler to perform a wide, unaligned load with a machine
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* instruction appropriate for the z_vec128i_t type.
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*/
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static inline z_vec128i_t loadchunk(const unsigned char *s) {
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z_vec128i_t v;
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Z_BUILTIN_MEMCPY(&v, s, sizeof(v));
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return v;
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}
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/**
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* Ask the compiler to perform a wide, unaligned store with a machine
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* instruction appropriate for the z_vec128i_t type.
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*/
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static inline void storechunk(unsigned char *d, const z_vec128i_t v) {
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Z_BUILTIN_MEMCPY(d, &v, sizeof(v));
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}
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/**
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* Perform a memcpy-like operation, assuming that length is non-zero and
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* that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of
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* output even if the length is shorter than this.
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*
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* It also guarantees that it will properly unroll the data if the distance
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* between `out` and `from` is at least CHUNKCOPY_CHUNK_SIZE, which we rely on
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* in chunkcopy_relaxed().
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*
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* Aside from better memory bus utilisation, this means that short copies
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* (CHUNKCOPY_CHUNK_SIZE bytes or fewer) will fall straight through the loop
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* without iteration, which will hopefully make the branch prediction more
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* reliable.
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*/
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static inline unsigned char *chunkcopy_core(unsigned char *out,
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const unsigned char *from,
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unsigned len) {
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const int bump = (--len % CHUNKCOPY_CHUNK_SIZE) + 1;
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storechunk(out, loadchunk(from));
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out += bump;
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from += bump;
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len /= CHUNKCOPY_CHUNK_SIZE;
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while (len-- > 0) {
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storechunk(out, loadchunk(from));
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out += CHUNKCOPY_CHUNK_SIZE;
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from += CHUNKCOPY_CHUNK_SIZE;
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}
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return out;
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}
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/**
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* Like chunkcopy_core(), but avoid writing beyond of legal output.
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*
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* Accepts an additional pointer to the end of safe output. A generic safe
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* copy would use (out + len), but it's normally the case that the end of the
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* output buffer is beyond the end of the current copy, and this can still be
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* exploited.
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*/
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static inline unsigned char *chunkcopy_core_safe(unsigned char *out,
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const unsigned char *from,
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unsigned len,
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unsigned char *limit) {
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Assert(out + len <= limit, "chunk copy exceeds safety limit");
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if ((limit - out) < (ptrdiff_t)CHUNKCOPY_CHUNK_SIZE) {
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const unsigned char *Z_RESTRICT rfrom = from;
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if (len & 8) {
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Z_BUILTIN_MEMCPY(out, rfrom, 8);
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out += 8;
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rfrom += 8;
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}
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if (len & 4) {
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Z_BUILTIN_MEMCPY(out, rfrom, 4);
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out += 4;
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rfrom += 4;
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}
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if (len & 2) {
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Z_BUILTIN_MEMCPY(out, rfrom, 2);
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out += 2;
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rfrom += 2;
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}
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if (len & 1) {
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*out++ = *rfrom++;
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}
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return out;
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}
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return chunkcopy_core(out, from, len);
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}
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/**
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* Perform short copies until distance can be rewritten as being at
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* least CHUNKCOPY_CHUNK_SIZE.
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*
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* Assumes it's OK to overwrite at least the first 2*CHUNKCOPY_CHUNK_SIZE
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* bytes of output even if the copy is shorter than this. This assumption
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* holds within zlib inflate_fast(), which starts every iteration with at
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* least 258 bytes of output space available (258 being the maximum length
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* output from a single token; see inffast.c).
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*/
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static inline unsigned char *chunkunroll_relaxed(unsigned char *out,
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unsigned *dist,
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unsigned *len) {
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const unsigned char *from = out - *dist;
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while (*dist < *len && *dist < CHUNKCOPY_CHUNK_SIZE) {
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storechunk(out, loadchunk(from));
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out += *dist;
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*len -= *dist;
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*dist += *dist;
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}
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return out;
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}
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/**
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* v_load64_dup(): load *src as an unaligned 64-bit int and duplicate it
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* in every 64-bit component of the 128-bit result (64-bit int splat).
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*/
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static inline z_vec128i_t v_load64_dup(const void *src) {
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int64_t i64;
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Z_BUILTIN_MEMCPY(&i64, src, sizeof(i64));
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return _mm_set1_epi64x(i64);
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}
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/**
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* v_load32_dup(): load *src as an unaligned 32-bit int and duplicate it
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* in every 32-bit component of the 128-bit result (32-bit int splat).
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*/
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static inline z_vec128i_t v_load32_dup(const void *src) {
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int32_t i32;
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Z_BUILTIN_MEMCPY(&i32, src, sizeof(i32));
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return _mm_set1_epi32(i32);
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}
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/**
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* v_load16_dup(): load *src as an unaligned 16-bit int and duplicate it
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* in every 16-bit component of the 128-bit result (16-bit int splat).
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*/
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static inline z_vec128i_t v_load16_dup(const void *src) {
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int16_t i16;
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Z_BUILTIN_MEMCPY(&i16, src, sizeof(i16));
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return _mm_set1_epi16(i16);
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}
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/**
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* v_load8_dup(): load the 8-bit int *src and duplicate it in every
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* 8-bit component of the 128-bit result (8-bit int splat).
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*/
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static inline z_vec128i_t v_load8_dup(const void *src) {
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return _mm_set1_epi8(*(const char *)src);
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}
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/**
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* v_store_128(): store the 128-bit vec in a memory destination (that
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* might not be 16-byte aligned) void* out.
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*/
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static inline void v_store_128(void *out, const z_vec128i_t vec) {
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_mm_storeu_si128((__m128i *)out, vec);
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}
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/**
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* Perform an overlapping copy which behaves as a memset() operation,
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* but supporting periods other than one, and assume that length is
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* non-zero and that it's OK to overwrite at least
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* CHUNKCOPY_CHUNK_SIZE*3 bytes of output even if the length is shorter
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* than this.
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*/
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static inline unsigned char *chunkset_core(unsigned char *out, unsigned period,
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unsigned len) {
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z_vec128i_t v;
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const int bump = ((len - 1) % sizeof(v)) + 1;
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switch (period) {
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case 1:
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v = v_load8_dup(out - 1);
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v_store_128(out, v);
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out += bump;
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len -= bump;
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while (len > 0) {
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v_store_128(out, v);
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out += sizeof(v);
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len -= sizeof(v);
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}
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return out;
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case 2:
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v = v_load16_dup(out - 2);
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v_store_128(out, v);
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out += bump;
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len -= bump;
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if (len > 0) {
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v = v_load16_dup(out - 2);
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do {
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v_store_128(out, v);
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out += sizeof(v);
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len -= sizeof(v);
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} while (len > 0);
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}
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return out;
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case 4:
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v = v_load32_dup(out - 4);
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v_store_128(out, v);
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out += bump;
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len -= bump;
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if (len > 0) {
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v = v_load32_dup(out - 4);
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do {
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v_store_128(out, v);
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out += sizeof(v);
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len -= sizeof(v);
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} while (len > 0);
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}
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return out;
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case 8:
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v = v_load64_dup(out - 8);
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v_store_128(out, v);
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out += bump;
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len -= bump;
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if (len > 0) {
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v = v_load64_dup(out - 8);
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do {
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v_store_128(out, v);
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out += sizeof(v);
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len -= sizeof(v);
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} while (len > 0);
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}
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return out;
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}
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out = chunkunroll_relaxed(out, &period, &len);
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return chunkcopy_core(out, out - period, len);
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}
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/**
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* Perform a memcpy-like operation, but assume that length is non-zero
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* and that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of
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* output even if the length is shorter than this.
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*
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* Unlike chunkcopy_core() above, no guarantee is made regarding the behaviour
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* of overlapping buffers, regardless of the distance between the pointers.
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* This is reflected in the `restrict`-qualified pointers, allowing the
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* compiler to re-order loads and stores.
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*/
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static inline unsigned char *chunkcopy_relaxed(
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unsigned char *Z_RESTRICT out, const unsigned char *Z_RESTRICT from,
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unsigned len) {
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return chunkcopy_core(out, from, len);
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}
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/**
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* Like chunkcopy_relaxed(), but avoid writing beyond of legal output.
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*
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* Unlike chunkcopy_core_safe() above, no guarantee is made regarding the
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* behaviour of overlapping buffers, regardless of the distance between the
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* pointers. This is reflected in the `restrict`-qualified pointers, allowing
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* the compiler to re-order loads and stores.
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*
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* Accepts an additional pointer to the end of safe output. A generic safe
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* copy would use (out + len), but it's normally the case that the end of the
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* output buffer is beyond the end of the current copy, and this can still be
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* exploited.
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*/
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static inline unsigned char *chunkcopy_safe(
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unsigned char *out, const unsigned char *Z_RESTRICT from, unsigned len,
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unsigned char *limit) {
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Assert(out + len <= limit, "chunk copy exceeds safety limit");
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return chunkcopy_core_safe(out, from, len, limit);
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}
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/**
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* Perform chunky copy within the same buffer, where the source and
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* destination may potentially overlap.
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*
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* Assumes that len > 0 on entry, and that it's safe to write at least
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* CHUNKCOPY_CHUNK_SIZE*3 bytes to the output.
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*/
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static inline unsigned char *chunkcopy_lapped_relaxed(unsigned char *out,
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unsigned dist,
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unsigned len) {
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if (dist < len && dist < CHUNKCOPY_CHUNK_SIZE) {
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return chunkset_core(out, dist, len);
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}
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return chunkcopy_core(out, out - dist, len);
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}
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/**
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* Behave like chunkcopy_lapped_relaxed(), but avoid writing beyond of
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* legal output.
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*
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* Accepts an additional pointer to the end of safe output. A generic safe
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* copy would use (out + len), but it's normally the case that the end of the
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* output buffer is beyond the end of the current copy, and this can still be
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* exploited.
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*/
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static inline unsigned char *chunkcopy_lapped_safe(unsigned char *out,
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unsigned dist, unsigned len,
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unsigned char *limit) {
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Assert(out + len <= limit, "chunk copy exceeds safety limit");
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if ((limit - out) < (ptrdiff_t)(3 * CHUNKCOPY_CHUNK_SIZE)) {
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/* TODO(cavalcantii): try harder to optimise this */
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while (len-- > 0) {
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*out = *(out - dist);
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out++;
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}
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return out;
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}
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return chunkcopy_lapped_relaxed(out, dist, len);
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}
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#undef Z_STATIC_ASSERT
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#undef Z_RESTRICT
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#undef Z_BUILTIN_MEMCPY
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* THIRD_PARTY_ZLIB_CHUNKCOPY_H */
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